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Showing posts with the label Week8

Game Design Document

I am part of the Chris Carneys and James Reynolds team for the game, the game is a 3D experience of 1916 Rising. We are going to recreate Dublin from references. Description of the Game: "You play as Micahel “Foggy” Fogarty, a 16-year-old boy who after witnessing the murder of his father joins the Irish Republican Brotherhood. Foggy travels with his division to Dublin, Easter weekend in 1916 to take part in the Rising and is tasked with passing messages from the GPO to other key locations the IRB and Civilian Army holds." My role in the production of this game is GDA Creator, I work with the writer and team leader to create a GDA to help out other teams and to help the writer sort out the story, names and characters. Here is a video of the GDD: (NOTE: The GDD in the video was created and provided by Chris Carney and James Reynolds to the group, I did not create it nor do I take credit for its creation or the ideas in it)

Week 8: First Playable Prototype

This week I have continued on working on my Unity game prototype. So far the progress has been slow but somewhat decent. Although later on into development, unity has started to acting up on my Macbook.  The progress I have made so far is mapping out my first level and then what I did was add in some basic 3-D shapes to create a platformer level. The prototype and first levels platforming will be rather basic as im starting out and so is the player when they try it. The level will use 3-D shapes such as Planes and Cubes as effective Platforms and the character model needs more work. I am aiming to implement a decent character model, possibly music, some gems to collect and one or two enemies. Some early progres of the level

Unity Free Tutorials: Prototype work

This week I had to do more Unity tutorials I have found on the internet that would help towards my project and prototype. This week I continued working on the same series of videos from Jimmy Vegas, the series is about how to make a platformer. As I said in last weeks post, this will help towards my prototype as I want to make a platformer so this is perfect. The first video I looked at is the 3rd in the series and is about how to work on the player character and music. Heres a link for Tutorial 3.  The video is quite straightforward and easy to follow, as usual, the video is informative and helps go through the process of working on the player character model and how they work in the game for platforming and implementing the music into the game. The next tutorial is the 4th in the series of videos and this one is a bit more tricky, this tutorial goes through Coding for the game and how to make a UI or User interface for the player. Heres a link for  Tutorial 4.  The ...