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Alpha build of game

For this week, I had to continue doing work on my alpha build of the game. Work is going along well, the character is moving and the controls are working well and the levels final design is complete, all that needs to be done is to add a 3rd person camera, skybox, textures and some gems to collect. Here is a screenshot of the game so far and the character model all the textures need to be added to add more life but other than that, Im happy with it so far.

Unity free tutorials week 10

For this week I had to work on more unity tutorials which will help towards the final game I am currently working on. I found these two unity turtoials from Jimmy Vegas, like the last time and these two videos are a part of the Platformer series Vegas does. First Tutorial- Scenes and Death In this tutorial it shows how to work on implementing a death mechanic, scenes into the game but also rotating the skybox aswell. I found this tutorial useful, it was at first a little tricky to get used to and took one or two more repeats of some steps to get the point, it still is useful and helpful to the final game. Second Tutorial- Animation and Platforms In the second tutorial, it goes through how to implement animations to the player chracter which is useful. It adds more life to the player character and adds more poslish too. The tutorial also helps show how to add platforms as they are needed in a platformer game. Its just as simple as creating some 3-D shapes and implementing them i...

Reading week 10- Game testing and Giving criticism.

This week, I took time out of working on the game to do some reading, I read through this interesting link.  Link to article I found the article to be quite useful and it does give alot of useful points and helps people know what to say and how to give respectful yet useful criticism.

Alpha build of Game

After last weeks update on my game, I feel the progress is decent, yet I have felt it has slowed down or stifled a bit, though som progress has been made too. Building the levels is working out fine, using 3-D shapes helps create a unique level but finding a way to make it different all the time can be something to overcome each time. I have found a character model on the asset store that suits the tone and genre of game and enemies as well but trying to make the player model move and have a 3rd person camera is proving challenging too.  Overall the game is progressing ok but I still need to work on certain aspects which are important.

Unity free tutorials week 9

This week, again we had to proceed with more unity tutorials to help progress with creating the game on unity. This week im still following Jimmy Vegas' unity tutorials. Specifically, the platformer tutorial series he provides on his youtube channel, which as I have said in the past tutorial blog posts, this benefits me as I am currently creating a simple platform game. Tutorial Sky box and Sound FX For this unity tutorial, it exactly does as it says on the tin. The video in question helps to go through how to implement these features. For the skybox, we import assets we want to create the sky. This part shows how to add textures onto the skybox (or backdrop) to make the game look more visually interesting and tie into the look and theme of your game. Then the tutorial also goes through how to implement sound effects into the game, the specific sound effect is picking up a gem in game. I find this tutorial decent to follow, I do find myself pausing and rewinding back through a s...

Week 8: First Playable Prototype

This week I have continued on working on my Unity game prototype. So far the progress has been slow but somewhat decent. Although later on into development, unity has started to acting up on my Macbook.  The progress I have made so far is mapping out my first level and then what I did was add in some basic 3-D shapes to create a platformer level. The prototype and first levels platforming will be rather basic as im starting out and so is the player when they try it. The level will use 3-D shapes such as Planes and Cubes as effective Platforms and the character model needs more work. I am aiming to implement a decent character model, possibly music, some gems to collect and one or two enemies. Some early progres of the level

Unity Free Tutorials: Prototype work

This week I had to do more Unity tutorials I have found on the internet that would help towards my project and prototype. This week I continued working on the same series of videos from Jimmy Vegas, the series is about how to make a platformer. As I said in last weeks post, this will help towards my prototype as I want to make a platformer so this is perfect. The first video I looked at is the 3rd in the series and is about how to work on the player character and music. Heres a link for Tutorial 3.  The video is quite straightforward and easy to follow, as usual, the video is informative and helps go through the process of working on the player character model and how they work in the game for platforming and implementing the music into the game. The next tutorial is the 4th in the series of videos and this one is a bit more tricky, this tutorial goes through Coding for the game and how to make a UI or User interface for the player. Heres a link for  Tutorial 4.  The ...