For week six of unity tutorials, I had to watch more videos to help develop skills towards the project. I had to watch 2 unity tutorial videos one is adding a skybox and wind, another was adding in a fade screen. For the first tutorial, adding in a skybox and wind into the game's world. Firstly I had to access the asset store through unity, search for a free skybox pack. Then I went into the window section, the lighting and then settings. Then chose the skybox material option and chose which skybox worked and changed the colour it appropriately. Then to add wind, I head into the game object section, then 3-D object and then add in wind zones. Then in the next tutorial, we add a fade screen, its an animation that only happens when we start the game, a black screen fills the view and then after a short time it fades and the game appears. Something simple but yet effective. After doing these two tutorials, I felt they were simple, easy to follow, informative and yet not too complex. The tutorials were mostly easy and help towards the game, for the project so it's helpful and easy.
For this first tutorial, Its all about improving graphics, simple objects like walls, water and sounds in unity. Firstly we add a sounds effect to unity then we do some coding. This helps with the sound effect just added. After that we work on implementing the sound when the player touches the object, it makes a ding sound. Then we work on creating a brick wall to add more to the world and add textures to the world to make it look better and more natural. In the second tutorial, we learn about implementing UI into the game (user interface) and a cursor into the game, a common part of UI when dealing with games that have a first-person perspective. And we also go through Raycast aswell. We start creating the cursor by going into the game object tab and then UI and then raw image, it creates a canvas amongst other things in the hierarchy. Then the raw image is in the centre of the screen when we play the game, so we need to size it down to something more manageable to b...
your game seems to be coming along great, adding the skybox I found tricky myself but with some time it turns out great. the wind zones were also tricky but a lot of fun to work with, I managed to have almost everything in my game moving if it was able to move. I hope your game turns out he way you want it to, best of luck with it all
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