I have thought of 4 possible ideas for games for this multimedia project.
The first idea I have thought of was a 2-D platforming game in the same vein as old 8-Bit platform games. It's simple to control, fun and easy to pick up. With some enemies sprinkled throughout to help add variety. Sort of like Super Mario Bros. but with a different art style and the levels are designed differently.
The second Idea I had for the project is an endless runner that's either 2-D or 3-D. It has some jumps and enemies to deal with but the objective is to keep running and not get stopped or killed. It can be 8-bit or highly stylised to try and separate it from other games of this nature.
The third idea for the game is in the same vein as an old 80's game called contra and the endless runner idea, the point of the game is that you have to keep moving right while shooting all the enemies on the screen and there's some platforming involved too.
For the final idea, I was thinking of a game in the vein of an old 2-D Zelda or Pokemon game, with RPG elements like armour, level up etc and some exploration to it. Out of all these ideas, this might require the most story to be involved to help give some context. The game might have turn-based combat or just simple hack n slash combat.
The first idea I have thought of was a 2-D platforming game in the same vein as old 8-Bit platform games. It's simple to control, fun and easy to pick up. With some enemies sprinkled throughout to help add variety. Sort of like Super Mario Bros. but with a different art style and the levels are designed differently.
The inspiration for the first Game Idea Image source |
The third idea for the game is in the same vein as an old 80's game called contra and the endless runner idea, the point of the game is that you have to keep moving right while shooting all the enemies on the screen and there's some platforming involved too.
For the final idea, I was thinking of a game in the vein of an old 2-D Zelda or Pokemon game, with RPG elements like armour, level up etc and some exploration to it. Out of all these ideas, this might require the most story to be involved to help give some context. The game might have turn-based combat or just simple hack n slash combat.
Hey Nathan, it's me again just realised you comment twice and I should have commented on this one first. But looking at your ideas they look really cool and made me think I should have been clear in my ideas like I said in the first comment keep up the good work and I can't wait to see what you have come up with.
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