I have viewed two Unity tutorials, the first one was an introduction to unity, how to set up a new project, select for different options like 3-D, asset packages when setting it up. How it works, how customizable the program is, tabs can be moved around to suit the user, what different sections there are. Your project can be used for pretty much any platform. It shows how to create an object (a cube or sphere ) and what you can do with it and changing it, creating ridges and making them an asset. I didn't find this section hard, just took a bit of getting used to the terms and where everything is placed.
Link to video: Unity tutorial
The next tutorial explains the graphics in unity. the tutorial starts off with adding textures to an object in the game, this video goes through making mountains and adding textures to help create the look and changing colours. Even showing how to create a shader and the effects it has. I did this tutorial a little more complex but was still interesting and easy to follow once I was kind of familiar with the terms.
Link to video: Unity tutorial
Link to video: Unity tutorial 2
A screenshot I took when viewing the tutorial |
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